In a team deathmatch, it can get tempting to just meet the enemy halfway and go all-out in the firefight. Thing is, this can risk the opponent getting more points and winning the match. Instead, players should avoid unnecessary aggro and only fight when necessary. Remember, time-based team deathmatches rely on the highest score to determine victory, even if both teams scored
This weapon is a high-powered, fast fire-rate assault rifle with great mobility. The recoil pattern of this weapon is not much of a concern because it's very easy to control . The weapon is very good at medium-range gunfights but can still lose some fights against the likes of the AK
With this information at their fingertips, victory in battle royale matches will solely depend on the player's skill. These great weapons in Call of Duty: Mobile should help players significantly to outwit their opponents and win their matches without breaking a sw
The BK57 can be unlocked at player level 34, so after a good couple of hours of gameplay. It's an assault rifle that's very much worth at least a trial run, as it has very balanced stats, and is one of the best rifles in the game as far as control is concerned (69 control rati
The ASM10 is one of the best assault rifles in the game , if not the best. Like any weapon, it has its advantages and disadvantages. The major disadvantage of this gun is its mobility, as it tends to slow players d
Theoretically, players left with the last 10 or so survivors should have enough gear to take on any surprise threats. Moreover, players in hiding will always remain prepared to ambush an unsuspecting survivor. Granted, waiting it out means spending upwards of 15 minutes. However, this effort may all be worth it if that means becoming the sole survi
When it comes to the Best Operator Skills 2025 attachments for the HVK-30 in COD: Mobile, players should prioritize increasing damage with the help of Large Caliber Ammo, for example. The rest of this assault rifle's stats are rated well above 50, not leaving much space for improveme
Mobile games have come a long way since their inception when they were basic puzzle and tap games. Some mobile games have grown to challenge the very limits of mobile devices, including full-blown shooters, RPGs, and more. And 2019 saw the mobile games industry shift in various ways, including the introduction of subscription services like Apple Arcade and Google Play Pa
One of the core issues with Call of Duty Mobile Zombies was its use of limited time content. While cycling out battle royale content or multiplayer maps makes sense, doing the same with Zombies content did not sit well with fans of the mode. Not being able to choose which map to play on goes against a lot of what Zombies was built upon, as it quickly strips variety from the mode. Worse, survival time was limited, meaning that players could only reach a maximum of 3 hours of playtime before a match was ended. This system was incredibly flawed, as it made leaderboards pointless and gave players an early round
With its incredibly fast fire rate and quick base reload time, it's one of the handiest assault rifles in Call of Duty: Mobile. Players who decide to pick it up as their primary weapon should be wary of Type 25's high recoil, which may be detrimental at the medium range. Installing mobility attachments onto it should turn that rifle into a deadly close-range weapon, perfect for action-packed deathmatches on some of the smaller m
The MP7 does great DPS at close range, and when kitted out like the MP5 with a short barrel and no stock, it is even more blisteringly quick. Kitted out solely for mobility, the MP7 could outclass any other SMG, but that means that it will still be a strong contender even with some compromises. A Lightweight suppressor, FSS Recon barrel, stippled grip tape, FSS Close Quarters stock, and 50-round magazine will make the MP7 more mobile than practically any other Warzone SMG setup , while still packing a decent punch at mid ra
The MX-9 is a fantastic SMG , with one of the highest mobility ratings in the entire game (96), as well as a staggering fire rate (86) and some of the highest damage (30) out of all SMGs in COD: Mob
Aside from a lack of high round gameplay options and no map pool to choose from, the Zombies content that was available in Call of Duty Mobile was nothing like the original versions of said content. For example, the mode launched with the Shi No Numa map from Call of Duty: World at War . An early map that introduced hellhounds and had a fairly simple playstyle, the flow of the map was damaged heavily by the inclusion of Zombies mini bosses like the Avagadro from TranZit, Brutus from Mob of the Dead, and Napalm Zombies from Shangri-La. Not only did these enemy types make no sense on Shi No Numa, but they hurt the map’s tone and aesthetic, something that was already damaged due to some over-the-top original boss enem

